FAQ about NOMI
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Must the password of a second life be entered into NOMI?
The serial box which you purchased tells you the password for which NOMI asks.
It is not a password of a second life.
I entered my name and password. But its still saying I'm not registered.
A user name distinguishes a capital letter and a small letter, and First Name and Last Name are separated by one space. Please check it. I recommend to use copy & paste of a keyboard shortcut for a registration of your name and password.
There seems to be a lack of place to get the serial box of NOMI in Second Life.
NOMI Serial Box is in http://slurl.com/secondlife/Hewes/168/130/79 . I think that your having said will be that a picture is not displayed by SLURL. This is a problem of googleMap and SLURL shows the right position.
I bought NOMI serial box. But, I cannot see my serial number.
Please Rez and touch a serial box. Then, a serial box displays Password only on you.
Sculpts have hard edges on NOMI's Preview. But they are round in Second Life. Why?
A preview of NOMI is not NURBS. Therefore, it may not become the same display as a second life. Therefore, it may not become the same display as a second life. When you want to emphasize an edge, please bring a control point close to an angle.
I registered NOMI. But I cannot save the texture of a sculpted prim.
Level of detail is not Near. Please set View - Level of detail to Near and check the global image of a sculpted Prim saved.
When I save a Plane Type Project, it says there is a script included in the serial box. But I can't find a script.
Sorry, When I put the script into a serial box, the serial box will have changed. And because I made it the script which disappears automatically, the script has disappeared. Therefore, I wrote the following scripts to Readme.txt.
Please insert the following script in an object.
default
{
    state_entry()
    {
        list src = llGetPrimitiveParams([PRIM_TYPE]);
        list dst = llListReplaceList(src, [PRIM_SCULPT_TYPE_PLANE],2,2);
        llSetPrimitiveParams([PRIM_TYPE] + dst);
        llSay(0, "PRIM_TYPE_SCULPT is changed to PRIM_TYPE_PLANE");
        llRemoveInventory(llGetScriptName());
    }
}
This script is automatically deleted. Once it puts in, a form will change.
After you delete a script, a form doesn't change if it is copied.
Why I need "Copy Protection by transparent"? I don't understand why I need it.
When you edit a sculpted prim, the sculpt map is visible in the editor window. Someone can easily steal it with a screen capture.
But if you make sculpt map transparent, you can prevent others from seeing your sculpt map when they have full permissions to the prim.

KANAE PROJECT / Secondlife